From the Screen to the Table
There is a particular moment I never get tired of: seeing a build leave the screen and become a real place on the tabletop. The digital stage is where the practical questions get answered. Which pieces fit the idea? Where do the doors, walkways and changes of level need to go?…
Why Build Two Gantries?
I finished the Creaking Gantry recently—although I nearly always call it the Creaky Gantry—and Flower has now finished painting it. It is a fantastic building, with lots of different levels, a couple of cranes, dockland foundations underneath and some really cool, unusual parts.…