Image 1. I've put a little matey boy in the doorway to give the context of how big this one is.
Image 2. Here we can see the square tower and the round tower merging perfectly. Because it's Clicky Walls you can arrange the windows in these towers however you want. Maybe you don't want any windows in one of the towers because it's going to be a prison or maybe you want lots of windows because you're going to use it as a wizard tower.
Image 3. This view shows the rear side of the building and at the back of the church you can see the apse, how its roof is conical, and the walls are hexagonal. This asp doesn't use the same rounded walls as the tower at the front but is a new way of building towers.
Image 4. This shows the other rear side of the building and in this image you can see the large glass stained windows a little more clearly. I've only put one in this build just because it's a really big build already. But you could imagine, if you wanted to build something more cathedral-like, you could add a lot more of these middle sections to create a much bigger grander cathedral-like structure. Maybe add in another level to give it a bit more height.
Image 5. This is an image of the spire removed, looking down at the top of the square bell tower. I like to make all areas of the Clicky Walls build accessible to your players and this one's no exception. However there is no ladder or stairway up to this room so they're going to have to use their imagination on how they would get all the way up here.
Image 6. I've removed a couple of the walls from the square bell tower in this image so you can see how the bell tower is set up.
Image 7. This is what the access looks like to the top of the tower. You can see the internal stairwell that I've created for square towers, which creates a spiralling staircase all the way inside small towers. This acts a little bit differently to the castle towers, where the staircase is more central to the room.
Image 8. In this image you can see the spiral staircase is also utilised in the round towers. It works exactly the same way but allows you to have a spiral staircase all the way up your circular towers.
Image 9. The church is divided into three separate sections: the front, the centre, and the rear. In this image you can see that the top levels have been removed from the front section only. As I said in previous posts this is deliberate. It makes it easier to move the church around the table, store it, and access it for your players whilst using the church. For example as your players enter the church, you might just remove the first top layers (as I've done here) so that what's in the middle of the church or at the back of the church still remains hidden.
Image 10. This image shows the rest of the church, top levels removed, just showing the main ground level. I've placed these mason figures inside to give you an idea of scale and how these spaces could be used for summoning demons, the sort of room that you've got for having battles, and just an overall feel of the general layout of the church.
Image 11. And finally this is an image of the basement of the church, also known as the crypt or maybe the catacombs. I've designed this so there's only one way in and it's a winding passageway of corridors with anterooms that can be explored, giving it a totally different feel to the huge open accessible church above.
Thanks for reading my continued ramblings. And just to let you know a little bit about this piece, it's currently in development and will be released to the Masons and the Keep next month, which would be November 2026. So if you want to be one of the first to get your hands on this build, you can just join the Masons with the link below. It's just £8 a month and it gives you full access to all brand new builds. Haven't decided on a price for this church yet but it's going to be considerably more than £8. And this is just one part of a larger season. We will also be adding all the auxiliary build sets that will complement the church, like the fences, graveyard objects, mausoleums, even a small village church. We will also be delving deeper into the crypts and catacombs.
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